kerbal alarm clock

In Space Center and Tracking Station modes the "Jump to Ship" buttons function by making a new temporary save (Called KACJumpToShip.sfs) at the current time and then setting the active vessel when loading it. Konstruction.   Your link has been automatically embedded. 版权声明: 1. Steam Community: Kerbal Space Program. The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms at future periods to help you manage your flights and not warp past important times. Keep up the great work. Deep Space Exploration Vessels Download. This function will keep up to 50 old files and is configured in the settings. This is one fo my favorite plug in. All of that sounds very promising too, can't wait to see what comes out of this. this mod can be downloaded (link to Spacedock where possible) KerbalX v1.5.7. ... No longer create duplicate mannodes from alarm windows; KSP Version: 1.2.2. 坎喵资源站不在未经授权的情况下存储、出售任何资源,所有未经特别标识的资源链接均来自源站。 a guest . The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms at future periods to help you manage your flights and not warp past important times. 0 parts from Kerbal Alarm Clock. Jumping to Ships - from Space center and Tracking Station. Trigger, I sent you a PM. This is required as the forumla's are all based on circular orbits, while most are elliptical. 6 Crew Science Lab 3.6.0 for Kerbal Space Program 1.10.1. KerboKatz - SmallUtilities - FPSLimiter. It allows you to create time based alarms for a range of scenarios for two reasons - Firstly so that you can halt the timewarp so as not to skip past important gameplay moments, and secondly so you can be managing other ships during long periods of inactivity, and not just waiting or warping with one vessel in play at a time. Glad to see all those suggestions got rolled into it, including the one about having alarms disconnected from ships. And I continue to be impressed with how it continues to get better and better! You can post now and register later. This node will be stored and can be restored when you come back to the ship, create an alarm for nearest and furthest part of the orbit from the planet, Ascending/Descending Node for the targeted object, or equatorial Ascending/Descending Node, Create an alarm based on the closest Approach of this Vessel to the targetted Vessel. Get it: Forums. It overlaps my clock/time control (likely because I bumped up the interface size). If you have an account, sign in now to post with your account. 1,438 . AlarmAction. Kerbal Inventory System. Missed the readme one will get that in the next release. To be honest I chose the MIT license as it was the simplest to understand - although I probably should go back and review that when I get a chance.   Your previous content has been restored. Regardless, you can contact me via PM or here. KRASH - Kerbal Ramification Artifical Simulation Hub (simulation mod for KSP) KSP AVC. Is there anyway to import a large amount of UT dates? The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms at future periods to help you manage your flights and not warp past important times. I do have a question though, despite the MIT licensing clause on the Source Code site (CodePlex). Also happy to help out in whatever way I can, will PM you shortly. Raw time alarms – created for either a specific date/time or a specific period in the future;; Manuever node – create an alarm based on the next maneuver node on the current ships flight path.This node will be stored and can be restored when you come back to the ship Hi Cori, Sounds like the same problem RPharazon was having. Big thanks to Cybutek for sharing some of his AN/DN functions, and Voneiden for the work on the modelled transfer data (very cool). Added new Add Alarm window format - big change... Added new alarm types - Apoapsis, Periapsis, Ascending Node, Descending Node - thanks to Cybutek for use of his AN/DN calc functions from the Kerbal Engineer, These alarms can be set to adjust if the flightplan changes, Added a 2nd form of transfer calculation for transfers between bodies orbiting Kerbol - this uses voneiden'd excellent modelled data, Ability to disconnect alarm from ships (and see this), Added another time format - hh:MM:ss - can toggle between them, And all the things I could remember from forum posts/PM's before the great crash. If its that issue, then it will be resolved in 1.4.0.x which is probably within the next week. KSP Interstellar Extended. KerbalAlarmClock_3.8.4.0.zip 1.35 MB. That said I have been working with Voneiden to incorporate his data (from your link) into the KAC so when you set a Transfer Alarm you can choose to use his modelled data, or the circular formula's used in Olex's web page (although I have none of my PMs that had a lot of this in them ). The files are stored alongside the current saves and called KACBACKUPyyyyMMddHHmmss-persistent.sfs. Is in the works, for now thats the best answer, or just change the message text and ignore the description. On top of these attributes in each alarm here are some other useful features: © 2014 - TriggerTech - タイマー機能を持つModで、マニューバの実行予定を登録しておくと時間になったら教えてくれたり、惑星間遷移のタイミングを知らせてくれたりする。 The code is all in there just needed to refine and encode the data lists. A time management and utility plugin for Kerbal Space Program - TriggerAu/KerbalAlarmClock. Check Out This Mod. ut + 10) alarm. The technical details of it are as follows: This work is licensed under an MIT license as outlined at the OSI site. Enables the extra seats in the science lab. EDIT: Have changed the licensing to the MS-PL one while I find out how to use assign a CC license on Codeplex - not on the list of choices. Sorry I haven't been able to get on the forums for the last few days, but I went ahead and tried out the plugin again and it appears that I am simply impatient... xD This time I got my stopwatch and when it stopped loading on the KerbalAlarmClock part I started the timer and waited, it took about 2 minutes. I can do a lot of things between two duna transfer! Select how many orbits into the future to look for the closest approach, Create an alarm based on distance to a target vessel or altitude from the orbited (or next patch) planet, Alarm that can be set to fire as your landed craft passes under the orbit of your target, Create an alarm manually based on when the next SOI point is on the flight path, or set the alarm clock to continually monitor the active flight path and add alarms as it detects SOI changes, Create an alarm based on Interplanetary Transfer Phase Angles – ie. Creator of the KAC provides API for integration with other mods. Select how many orbits into the future to look for the closest approach, Create an alarm based on distance to a target vessel or altitude from the orbited (or next patch) planet, Alarm that can be set to fire as your landed craft passes under the orbit of your target, Create an alarm manually based on when the next, Create an alarm based on Interplanetary Transfer Phase Angles ie. Thanks Trigger Au! I do not recommend turning this off unless you are having issues with these alarms; I wrote this post to ask if anyone has tried or is currently using the mod on the latest update, and if it works as intended. This time I got a capture in a single burn. Built this plugin to prevent those moments where Jeb looks at you in the little window and thinks "There goes that manuever node, Looks like you didn't press ',' enough Boss". action = conn. kerbal_alarm_clock. Source on Github, Show a message / Kill Warp / Pause the Game, Created for either a specific date/time or a specific period in the future, Create an alarm based on the next maneuver node on the current ships flight path. Kerbal NRAP - Procedural Test Weights. Forum Thread: KerbalAlarmClock Author: TriggerAu The Kerbal Alarm Clock is a plugin to the Kerbal Space Program game and was created to help me stop missing points of interest as I warped past them unintentionally (a lot). Display as a link instead, ×   Pasted as rich text. × Happy for you to use bits and pieces of the code in something your building, I reckon that's part of building addons for this game, and the source has to be available for it to be on spaceport so people can learn from each other. Hello, I looked on curseforge and saw that the mod Kerbal Alarm Clock is supported for version 1.9.1 of the game. i.e. Is there anyway to move the button at all? MIT License, Forum Thread Here you will find information about and pictures of the Kerbal Alarm Clock plugin. In the readme and on the documentation sites the forum link is broken since the Great Forum Crash of '13. The Kerbal Alarm Clock mod by TriggerAu is pretty much essential if you plan to run more than one mission at a time in Kerbal Space Program. connect (name = 'Kerbal Alarm Clock Example') alarm = conn. kerbal_alarm_clock. Kerbal Alarm Clock Forum Page Assets 3. Paste a url where. Alarm clock is usually pretty good on new versions when it still says the last version, because it doesn't use much of the changed API. Does 1.3.5.x have the GUI generation changes that we went over a week ago, or should I stick to 1.3.3.1? I'm sure you already know, just figured I'd help out in case you didn't. Well this is certainly a big update. The Kerbal Alarm Clock mod by TriggerAu is pretty much essential if you plan to run more than one mission at a time in Kerbal Space Program. Sign Up, it unlocks many cool features! Have really enjoyed using it (it's particularly well laid out and a very professional experience). When should I launch to planet X – Based on Kosmo Not’s post and used in Olex’s Calculator, Create an alarm based on the time in the "Earth" alternative Universe (aka the Real World), Create an alarm based on the Expiry or deadline of contracts in career modes, Edit the details of the alarm up until the point when it fires, Jump back to the ship that the alarm is related to when it fires, Save and Restore Maneuver Nodes and Targets associated with Alarms, Accessible in the Space Center and Tracking Station Screens, To everyone who has played KSP with this mod and helped make it what it is. Worth a … In KOS we provide limited access to … I loved it when I first found it. Here you will find information about and pictures of the Kerbal Alarm Clock plugin. Kerbal Alarm Clock. This time, I didn't rely on Kerbal Alarm Clock transfer window calculator, and instead, once the alarm came up, told MechJeb to schedule a transfer, which, once again, came several days later than the projected transfer time by Kerbal Alarm Clock. That’s a … Trigger Au, I'm sure we both lost our PM conversation, but feel free to strike back up if you like. notes = '10 seconds have now passed since the alarm was created.' Once created the Alarm Clock will monitor the flight path and adjust the alarm time if the Auto-Recalc switch is on (eg. 1 2 Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). I also have visions of a list of upcoming transfer events - all transfers ordered by time, but we'll see how that goes, I ended up hacking together some code to pull the data and create raw alarms in the alarm .txt. There aren't any craft on KerbalX that use this mod. Engineer and the visual mods might be 50/50. I will update the documentation site tomorrow with some more detailed information, particaularly around the extra method for calculating transfer windows. KerboKatzUtilities. The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms … You can choose to add alarms for any of these nodes on the flight plan. Kerbal Alarm Clock. This is an essential mod for KSP, in my awful biased opinion. This is using inbuilt KSP assembly functions to do this (not written by myself), but if you are at all unsure or concerned about this save/load functionality then you can disable the jump functionality for the SP and TS on the global settings tab.   You cannot paste images directly. 1.9.x Forum Download: Kerbal Engineer Redux Displays the TWR and delta-v of spacecraft under construction in the VAB. I'd hate to use it and you'd be angry for me 'stealing' your hard work. Note: Your post will require moderator approval before it will be visible. With the Kerbal Alarm Clock you can create alarms for the following situations: Raw time alarms – created for either a specific date/time or a specific period in the future; Manuever node – create an alarm based on the next maneuver node on the current ships flight path. In KOS we provide limited access to … Merged into stock game as of 1.6. has become "Mission Control" for me. In KOS we provide limited access to KAC alarms … Very useful to avoid missing anything important in the game. 6 Crew Science Lab Download. This node will be stored and can be restored when you come back to the ship, create an alarm for nearest and furthest part of the orbit from the planet, Ascending/Descending Node for the targeted object, or equatorial Ascending/Descending Node, Create an alarm based on the closest Approach of this Vessel to the targetted Vessel. Kerbal Alarm Clock. Happy to hear though that it'll load better in the next release, can't wait! Thank you! The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms at future periods to help you manage your flights and not warp past important times. With the Kerbal Alarm Clock you can create alarms for the following situations: Raw time alarms – created for either a specific date/time or a specific period in the future; Manuever node – create an alarm based on the next maneuver node on the current ships flight path. With it you can create alarms for the following: Each alarm contains some basic info - and can have more advanced info when useful including. Paste as plain text instead, × This Mod contains a version checker which can be managed and triggered from the About tab of the settings. 坎喵资源站的部分内容来自开源社区,详见《坎喵资源站内容引用目录》todo 2. Short answer is currently no, although thinking outside the box you could edit the alarms file and create raw alarms manually before starting the game to get them in there. Back. ©2020 Take-Two Interactive Software, Inc. http://triggerau.github.io/KerbalAlarmClock/versioncheck.txt, http://www.eiden.fi/ksp/phaseangle-Kerbin-Dres.txt, Create an alarm based on the next maneuver node on the current ships flight path. create_alarm (conn. kerbal_alarm_clock. import krpc conn = krpc. If you're interested in what I'm working on, you can get the jist of it here. Would you mind if I possibly implemented this into a project I'm working on or contacted you for some advice? The Kerbal Alarm Clock ensures you NEVER miss a single node Once you’ve gotten the right parts and planned out your ship’s flight path, well, congratulations! AlarmType. Stick with the test version you have, will change the resource loading in the next release. Any way to set planetary transfer alarms without having to assign them to a particular ship? Kerbal Alarm Clock - v3.13.0.0 Built this plugin to prevent those moments where Jeb looks at you in the little window and thinks "There goes that manuever node, Looks like … The transfer, and the soi alarms the most useful parts. Not sure what's causing it, but it seems I've been having this problem with any plugins that use a part without actually having a part you put onto the spacecraft, I've tried reinstalling the plugin and also have reinstalled KSP about 3 times now but still it doesn't want to load. A time management and utility plugin for Kerbal Space Program - TriggerAu/KerbalAlarmClock. Never . Not a member of Pastebin yet? Get the alarm with the given name, or None if no alarms have that name. By Am working on new add alarm types/layouts currently and will get some people to eyeball ideas when its closer to usable. Downloads My current project deals heavily on timers, and while ideally it will be based on real-time and not count time that is warped, if all else fails I may turn to using KAC if the okay is given, or at least splicing out some of your code. Clear editor. Kerbal Construction Time. ©2020 Take-Two Interactive Software, Inc. Kerbal Joint Reinforcement. This is up on spaceport now, and the below list highlights the changes. It is configured to check once a day by default, and this check also can be disabled. KerbalX is a fan site and is not affiliated with Squad or the Kerbal Space Program Help Support KerbalX.com. I'm currently using Kerbal Alarm Clock to schedule transfer windows (2.7.0.0). Creator of the KAC provides API for integration with other mods. Auto Recalc of Transfer Points: This setting causes the Kerbal Alarm Clock to monitor Transfer alarms and recalculate the time of the target phase angle. Always have loved this. Launch dates for interplanetary transfers http://www.eiden.fi/ksp/phaseangle-Kerbin-Dres.txt. alarm. There is an option to calculate the alarm with either "Model" of … I've been having a problem with this plugin, I'm using version 0.19.1 of Kerbal Space Program and whenever I try to use this plugin Kerbal Space Program stops responding during loading when it reaches the KerbalAlarmClock part. text 15.38 KB . Powered by Invision Community, [1.9.x] Kerbal Alarm Clock v3.13.0.0 (April 26), "There goes that manuever node, Looks like you didn't press ',' enough Boss". The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms at future periods to help you manage your flights and not warp past important times. 1.10 Forum Download: MechJeb raw, 'My New Alarm', conn. space_center. Let me know how that test goes, and I can follow up on it for you as well. Already had 1.3.5.x substantially done previously. TriggerAu, April 19, 2013 in Add-on Releases, Built this plugin to prevent those moments where Jeb looks at you in the little window and thinks "There goes that manuever node, Looks like you didn't press ',' enough Boss". message_only If you have the time, can you start the app and let it sit there, he found that after 3 or 4 minutes it would finish loading and continue on. Upload or insert images from URL. If you’re working with the Transfer Window Planner, you’re going to want to pair it with the Kerbal Alarm Clock mod. Place your old alarm files inside the TriggerTech Folder - I just put em in the root to save time 4. go to the Import Tool In KSP, load your save file and open the Alarm Clock. Thanks Amaroq, yep lost my PM's too, but I have managed to keep the contacts I had created. Kerbal Alarm Clock: Adds alarms to various situation, stopping time warp. Nov 17th, 2013. Apologies for the delays in getting this done, got side tracked on another project. Nice to see this back after the forum implosion. いずれも、KSPをより快適にプレイするのに役立つModだ。 Kerbal Alarm Clock. Right now I've just got a little useless rover at the launch site that I've assigned future transfer dates to. The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms at future points in time to help you manage your flights and not warp past important times. I said this last thread, I'll say it again here -- this is absolutely a "must have" mod, I've got between 30 to 40 "flights" going concurrently now, and K.A.C. Kerbal Alarm Clock. The Kerbal Alarm Clock is a plugin that allows you to create reminder alarms at future periods to help you manage your flights and not warp past important times. Kerbal alarm clock tutorial Kerbal Alarm Clock, a management and utility plugin for the Kerbal Space Program, is an add-on that allows you to manage flights and create reminder alarms in future periods to help you not solve past forum thread importantly: KerbalAlarmClock Author: TriggerAu Page 2 Kerbal Space Program Is an administration and utility plugin for Honey Alarm Clock, Kerbal Alarm Clock Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI). Kerbal Interplanetary Transfers for Kerbal Alarm Clock. Kerbal Alarm Clock Mod for KSP 1.1.3 With the Kerbal Alarm Clock you can create alarms for the following situations:Raw time alarms Filed Under: Download Tagged With: … Creator of the KAC provides API for integration with other mods. Don’t forget: You can set an alarm for ideal interplanetary launch windows, letting you fast-forward until it’s the right time of year for a trip to Duna. static alarm_with_name (name) ¶. One of the things that makes KSP such a fun model of space exploration is the fact that you can, and will, have multiple missions under way … When should I launch to planet X Based on Kosmo Not's post and used in Olex's Calculator, Create an alarm based on the time in the "Earth" alternative Universe (aka the Real World), Create an alarm based on the Expiry or deadline of contracts in career modes. With the Kerbal Alarm Clock you can create alarms for the following situations:. I will say that the code I am changing for that relates to loading files using some unity code that is used in quite a few plugins though. With the Kerbal Alarm Clock you can create alarms for the following situations: From v2.6.2.0 I have added a feature that will by default make a copy of the current games peristent and quicksave file before switching vessels using the KAC - it does not do this when you switch via the standard KSP controls, only the KAC "Jump to Ship" buttons. A management and utility plugin for Kerbal Space Program. × If more than one alarm has the name, only returns one of them. 1.2 for Kerbal Space Program 1.11.0. An action to take when the alarm is reached - message only, cancel time warp or pause the game; Play distinct sounds for each type of alarm; Edit the details of the alarm up until the point when it fires; Jump back to the ship that the alarm is related to when it fires; In map view you can "Warp To" nodes on the flight path; Save and Restore Maneuver Node Lists and Targets associated with Alarms; Time will slow and Halt in Space Center and Tracking Station Screens; Add subset of alarms in Space Center and Tracking Station Screens; Ability to jump to ship from Space Center and Tracking Station Screens; Ability to Archive Saves on Ship Jumping; It issues an HTTP GET - and sends no data, It parses the response for the version tag and then notifies you if there is a more recent version is available, Changed resource loading method to use direct file access - prevents some peoples issues with timeouts.

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